NKTA1002 Game research methods (5 cr)
Study level:
Intermediate studies
Grading scale:
0-5
Language:
Finnish
Responsible organisation:
Department of Music, Art and Culture Studies
Curriculum periods:
2024-2025, 2025-2026, 2026-2027, 2027-2028
Tweet text
Kurssilla tutustutaan pelitutkimuksen keskeisiin analyysi- ja tutkimusmetodeihin.
Description
Content
Introduction to the basic methodological approaches in game research.
Completion methods
Lectures and assigments, or, an essay.
Assessment details
Active participation and completion of assignments.
More specific evaluation criteria will be given alongside the course announcement.
Learning outcomes
The student knows the most common game research methods, and is able to apply them in own research.
Study materials
Lankoski & Björk, Game Research Methods (2015). Available online:
http://press.etc.cmu.edu/files/Game-Research-Methods_Lankoski-Bjork-etal-web.pdf
Additional reading announced by the lecturer.
http://press.etc.cmu.edu/files/Game-Research-Methods_Lankoski-Bjork-etal-web.pdf
Additional reading announced by the lecturer.
Literature
- Lankoski & Björk (eds.) Game Research Methods: An Overview. 2015.
- Lankoski & Holopainen (eds.). Game Design Research: An Introduction to Theory & Practice. 2017.
- Fernandez-Vara: Introduction to Game Analysis. 2014.
Completion methods
Method 1
Time of teaching:
Period 3
Select all marked parts
Method 2
Select all marked parts
Parts of the completion methods
x
Teaching (5 cr)
Type:
Participation in teaching
Grading scale:
0-5
Language:
Finnish
Teaching
1/9–3/16/2025 Lectures
x
Independent study (5 cr)
Type:
Independent study
Grading scale:
0-5
Language:
Finnish