GAMS1505 Music and Sound in Gameplay (5 cr)
Description
The course introduces psychological and cultural perspectives to sound and music as experienced in gameplay.
Learning outcomes
On completion of this course the student
● knows the main trends of the history of game music and sound
● recognizes roles and meanings sound and music have in game interaction and narration
● knows the main theoretical issues and paradigms around game audio, and can apply them in practice
● is able to formulate research questions suitable for the area
Additional information
Offered intermittently
Study materials
● Collins: Playing with Sound, A Theory of Interacting with Sound and Music in Video Games. 2013.
● Grimshaw & Garner: Sonic Virtuality: Sound as Emergent Perception. 2015.
● Summers: Understanding Video Game Music. 2016.
● Gibbons & Grimshaw: The Oxford Handbook of Video Game Music and Sound. 2024.
● Fritsch & Summers: The Cambridge Companion to Video Game Music. 2021.