RESS2220 Esports Management and Business (5 cr)

Study level:
Advanced studies
Grading scale:
0-5
Language:
English
Responsible organisation:
Faculty of Sport and Health Sciences, Jyväskylä University School of Business and Economics
Curriculum periods:
2021-2022, 2022-2023

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Concept of esports

Description

Concept of esports; history, present and future of esports; esports leadership, organization and teams; management and leadership in a digitalizing environment; economic and business perspective to esports; competition, career, well-being and responsibility in esports.

This course supports the UN Sustainable Development Goal 8 Decent work and economic growth. Also, issues related to the SDG 5 Gender Equality are discussed.

Learning outcomes

On successful completion of the course, students will be able to:

  • recognize esports as a field of management and leadership
  • understand the economic and business significance of esports
  • understand leadership and leadership as well as organization in a digitalizing environment and especially in the context of esports
  • identify career, well-being, and responsibility perspectives in esports

Study materials

Materials are defined in the study program annually

Completion methods

Method 1

Evaluation criteria:
Active participation in the lectures, accepted completion of the designated course assignments. The assessment criteria of the course is specified in the study program annually
Time of teaching:
Period 3
Select all marked parts
Parts of the completion methods
x

Participation in teaching (5 cr)

Type:
Participation in teaching
Grading scale:
0-5
Language:
English
No published teaching