KOGS5750 COG1: Emerging Technologies for Inclusive and Accessible Design - AI, Sensors, IoT, and Multimodal Interfaces (3 cr)

Study level:
Postgraduate studies
Grading scale:
Pass - fail
Language:
English
Responsible organisation:
Faculty of Information Technology
Curriculum periods:
2020-2021, 2021-2022

Description

Contents: This course bridges the fundamentals of sensory, perceptual, cognitive and physical capabilities with a growing technological toolbox to create devices and services that work for individuals with and without disabilities. To build inclusive and accessible technologies that work for a broad range of human abilities and disabilities requires understanding of how people sense and perceive information, how information design (and complexity) impacts the ability to understand information, and how physical (or virtual) interface design impacts a user’s ability to operate it. Emerging technologies, such as cloud-based cognitive computing, multi-modal interfaces, sensors, and IoT provide a rich set of tools that can augment, or offer new modes of, interaction with our environment, devices, systems, and services. This course will include lecture, hands on demonstrations, and lab exercises to understand the challenges and new opportunities for inclusive and accessible design.

Evaluation: Pass/Fail. Obligatory attendance at all lectures and lab sessions. Active participation is required. In addition, participants will present a problem in Inclusive Design and a proposed, evidence-based solution in a 5-7 minute oral presentation prepared beforehand. Each participant filling the above-stated requirements will receive a diploma of participation to the workshop, but to receive a course diploma with credit statement (3 ECTS) the student must also return a project report (which includes a written report and a prototype solution using one or more of the following: storyboard, physical model, software, or video).

Learning outcomes

Learning outcomes: Students who successfully complete the course will be able to understand how to apply fundamental principles in inclusive and accessible design to guide creation of new applications or systems, and how they can begin to apply this knowledge in their work and research. Knowledge of these fundamentals will increase the probability of creating highly usable and accessible products for a broad audience, including those with disabilities. Motivated students can use successful completion as a basis for further study or research in the field of inclusive design and accessibility.

Description of prerequisites

Prerequisites: Students should have a background in cognitive science, information systems, computer science or related discipline; or completed KOGS581- Accessible and Inclusive Design of ICT; or approval of instructors.

Completion methods

Method 1

Description:
Evaluation: Pass/Fail. Obligatory attendance at all lectures and lab sessions. Active participation is required. In addition, participants will present a problem in Inclusive Design and a proposed, evidence-based solution in a 5-7 minute oral presentation prepared beforehand. Each participant filling the above-stated requirements will receive a diploma of participation to the workshop, but to receive a course diploma with credit statement (3 ECTS) the student must also return a project report (which includes a written report and a prototype solution using one or more of the following: storyboard, physical model, software, or video).
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Parts of the completion methods
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Participation in teaching (3 cr)

Type:
Participation in teaching
Grading scale:
Pass - fail
Language:
English
No published teaching