NKTA104 Game Design and Game Development Tools (5–10 cr)

Study level:
Intermediate studies
Grading scale:
0-5
Language:
English, Finnish
Responsible organisation:
Department of Music, Art and Culture Studies
Curriculum periods:
2017-2018, 2018-2019, 2019-2020

Description

Content

Getting to know common methods and tools used in game design and game development.

Completion methods

Lectures and assignments.

Assessment details

Active participation and finishing the assigned tasks.

Learning outcomes

The students knows methods and tools used in game design and game development, and is able to apply them in game prototyping.

Study materials

The student may also propose reading materials herself.

Literature

  • Salen & Zimmerman. Rules of Play. Game Design Fundamentals. 2004.
  • Schell. The Art of Game Design. A Book of Lenses.2008.

Completion methods

Method 1

Select all marked parts
Parts of the completion methods
x

Teaching (5–10 cr)

Type:
Participation in teaching
Grading scale:
0-5
Language:
English, Finnish

Teaching