NKTA104 Game Design and Game Development Tools (5–10 cr)
Department of Music, Art and Culture Studies
2017-2018, 2018-2019, 2019-2020
Getting to know common methods and tools used in game design and game development.
Lectures and assignments.
Active participation and finishing the assigned tasks.
The students knows methods and tools used in game design and game development, and is able to apply them in game prototyping.
The student may also propose reading materials herself.
- Salen & Zimmerman. Rules of Play. Game Design Fundamentals. 2004.
- Schell. The Art of Game Design. A Book of Lenses.2008.
Select all marked parts
Parts of the completion methods
Teaching (5–10 cr)
Participation in teaching